BlurText

fun BlurText(text: CharSequence, @FontRes font: Int, modifier: Modifier = Modifier, color: Color = Color.Unspecified, fontSize: TextUnit = TextUnit.Unspecified, textAlign: TextAlign? = null, overflow: TextOverflow = TextOverflow.Ellipsis, maxLines: Int = Int.MAX_VALUE, blurRadius: Dp = Dp.Unspecified, blurEnabled: Boolean = false)