Package-level declarations

Functions

Link copied to clipboard
fun rememberCountdownTimerState(initialMillis: Long, step: Long = 1000): MutableState<Long>
Link copied to clipboard
fun <T> rememberDerivedStateOf(key1: Any?, calculation: () -> T): State<T>
fun <T> rememberDerivedStateOf(vararg keys: Any?, calculation: () -> T): State<T>
fun <T> rememberDerivedStateOf(key1: Any?, key2: Any?, calculation: () -> T): State<T>
fun <T> rememberDerivedStateOf(key1: Any?, key2: Any?, key3: Any?, calculation: () -> T): State<T>

This is an overload for the original method. If you have any questions, please see the documentation of the original method

Link copied to clipboard

This is an overload for the original method. If you have any questions, please see the documentation of the original method

Link copied to clipboard
fun <T> rememberMutableFloatStateOf(key1: Any?, key2: Any?, key3: Any?, value: Float): MutableFloatState

This is an overload for the original method. If you have any questions, please see the documentation of the original method

Link copied to clipboard
fun <T> rememberMutableIntStateOf(key1: Any?, key2: Any?, key3: Any?, value: Int): MutableIntState

This is an overload for the original method. If you have any questions, please see the documentation of the original method

Link copied to clipboard
fun <T> rememberMutableLongStateOf(key1: Any?, key2: Any?, key3: Any?, value: Long): MutableLongState

This is an overload for the original method. If you have any questions, please see the documentation of the original method

Link copied to clipboard
fun <T> rememberMutableStateOf(value: T, policy: SnapshotMutationPolicy<T> = structuralEqualityPolicy()): MutableState<T>
fun <T> rememberMutableStateOf(key1: Any?, value: T, policy: SnapshotMutationPolicy<T> = structuralEqualityPolicy()): MutableState<T>
fun <T> rememberMutableStateOf(vararg keys: Any?, value: T, policy: SnapshotMutationPolicy<T> = structuralEqualityPolicy()): MutableState<T>
fun <T> rememberMutableStateOf(key1: Any?, key2: Any?, value: T, policy: SnapshotMutationPolicy<T> = structuralEqualityPolicy()): MutableState<T>
fun <T> rememberMutableStateOf(key1: Any?, key2: Any?, key3: Any?, value: T, policy: SnapshotMutationPolicy<T> = structuralEqualityPolicy()): MutableState<T>

This is an overload for the original method. If you have any questions, please see the documentation of the original method